In 2023, the Badminton World Championships ended, and the China team won 1 gold, 1 silver and 4 bronzes to meet the difficulties and play every game well (competitive observation).

Source: People’s Daily

Core reading

On August 28th, the China team finished the World Badminton Championships with 1 gold, 1 silver and 4 bronzes. China team takes the old and brings the new, observing opponents and tempering the team through competitions. Next, the China team will continue to sum up experience and polish their skills, so as to accumulate strength for the upcoming Hangzhou Asian Games and the Paris Olympic Games.

In the early morning of August 28th, Beijing time, the 7-day 2023 Badminton World Championships ended all five individual finals in Copenhagen, Denmark. China, which sent 28 participants, won 1 gold and 1 silver in women’s doubles and mixed doubles respectively, and 4 bronze medals in women’s singles, men’s doubles, women’s doubles and mixed doubles.

In the face of the last badminton World Championships before the Paris Olympic Games next year, the China team will take the old and bring the new, observe their opponents and temper their teams through the competition, and constantly accumulate strength to meet the next challenges.

China’s women’s doubles performed brilliantly, and Chen Qingchen/Jia Yifan became the combination that won the women’s doubles championship the most times in the history of the World Championships.

Of the five events in this World Championships, except for China team Chen Qingchen/Jia Yifan, who successfully defended their titles in women’s doubles, all the other four champions reached the top for the first time. In the fierce competition of famous rookie, the game is full of variables, but it also provides opportunities for more players to stand out. As Zhang Jun, the head of China Badminton Association, said, only by playing every game in a down-to-earth manner can we take every step steadily on the road to the Paris Olympic Games.

In Glasgow in 2017, Chen Qingchen won the women’s doubles championship for the first time with Jia Yifan. This time, they joined hands again, defeated the Indonesian team in straight sets in the final, and stood on the highest podium of the women’s doubles in the World Championships for the fourth time, which also became the group that won the women’s doubles championship the most times in the history of the World Championships. After six years of common growth, the cooperation between the two athletes has become more and more tacit. Chen Qingchen said that from daily training to competition, they can always encourage and help each other, which is the key for them to overcome difficulties and win the game.

"We have tasted both victory and defeat." Jia Yifan said with emotion. In these years, she and Chen Qingchen have climbed the peak and experienced the trough. At the Tokyo Olympic Games, the pair failed to win the women’s doubles gold medal as expected, leaving no small regret. Since then, they have always been "holding back their strength" and showing high morale in competitions. Next, it is the direction of their efforts to achieve good results in the Hangzhou Asian Games and the Paris Olympic Games and win honor for the team.

In the final of mixed doubles, China’s top seed Zheng Siwei/Huang Yaqiong lost to South Korean team Xu Chengzai/Cai Yougan 1∶2, failed to defend her title and won the silver medal. In the face of the opponent’s recently improved competitive strength, Zheng Siwei concluded after the game that he could do better in details. Compared with last year, the "IELTS" combination has experienced some ups and downs this season. How to better hold the advantage of mixed doubles needs to be carefully adjusted.

The world badminton competition is fierce, and more young players are on the podium.

In the 2022 World Championships, Thailand’s men’s singles player Kun Lavoute, South Korea’s women’s singles player An Xiying and India’s men’s doubles player Rankiredi and other post-00 players boarded the podium, injecting a youthful atmosphere into the event. In this World Championships, more young players have emerged. There are at least two post-00 players in each individual quarterfinals. Kun Lavoute and An Xiying won the men’s singles and women’s singles titles respectively.

China’s young players are gradually taking the lead in the team. Liang Weikeng/Wang Chang, the men’s doubles team, won the bronze medal in the World Championships for the first time, but in the face of good results, they kept coming back, thinking that "they haven’t played 100% yet". How to keep a steady mind and reduce mistakes when falling behind, and how to seize opportunities and expand advantages when leading … They have a deeper understanding of the game through experience in winning and losing.

After the Tokyo Olympic Games, the men’s doubles badminton event in China was reorganized, and many new couples grabbed points from scratch. After a short period of one year, the China team won four seats in the men’s doubles event in this World Championships, with Liang Weikeng/Wang Chang and Liu Yuchen/Ou Weiyi ranked No.3 and No.6 respectively. In particular, Liang Weikeng/Wang Chang’s performance this season is even more eye-catching. They broke into the finals of the World Badminton Federation Tour for four times and won two championships and two Asian games. At present, they are ranked third in the world, the youngest and highest among the four main men’s doubles teams of China.

After 00, Jiang Zhenbang/Wei Yaxin, a mixed doubles group, only started to participate in world high-level events this year, and won bronze medals on their first trip to the World Championships. Zhang Shuxian/Zheng Yu, the women’s doubles team, participated in the World Championships for the second time and finally joined hands on the podium. These two couples made it all the way to the semi-finals. Although they eventually lost to their more experienced teammates, their accumulated experience and confidence in their hard work will be their driving force.

The one-year Olympic points cycle has begun, during which every points race must be fully committed.

In women’s singles, all four players of China team are seeded players, but three players, Chen Yufei, He Bingjiao and Wang Zhiyi, appeared in the same half, which made China lose the group advantage. In the end, Chen Yufei, who reached the semi-final, lost 0: 2 to An Xiying, the top women’s singles player in South Korea, and won the bronze medal. In conclusion after the game, Chen Yufei said that he played a stable role but failed to break through, and he should continue to improve his comprehensive ability in response to the competition.

China sent four players to participate in the men’s singles event, and the best result was to enter the quarter-finals. Among them, Li Shifeng, the champion of men’s singles in the All England Open this year, ranked the highest in the world, and his performance in this World Championships was not stable enough. Xia Xuanze, head coach of the singles team of China Badminton Team, said that young players should clearly realize the difficulty of climbing the peak, constantly temper their will, strengthen their beliefs and face the difficulties.

In this World Championships, five individual gold medals were concentrated among South Korea, China and Thailand, among which South Korea, which won three gold medals and one bronze, became the biggest winner, and will also become one of the main competitors of China in Hangzhou Asian Games. "Our players, especially young athletes, should guard against arrogance and rashness, concentrate their thoughts and devotion on the field and play more boldly." In Xia Xuanze’s view, the strength and training level of badminton teams in the world today are similar, and the solid foundation and on-the-spot play determine the direction of the competition.

Looking at the Paris Olympic Games, the one-year Olympic points cycle has begun, during which every points competition must go all out. According to the rules, in the final ranking list of Olympic points announced on April 30, 2024, each country (region) Olympic Committee must have at least two players ranked in the top 16 in singles and two players ranked in the top eight in doubles in order to get two full seats in each event. China team must strive to get more qualifications and lay a solid foundation for creating good results.

"We will make a good connection between the future competitions, pay close attention to training and respond flexibly, constantly improve the fighting spirit and morale of the whole team, and unite to advance towards the goal." Xia Xuanze said.

(Liang Yan participated in the writing)

Behind the game addiction, see the real needs of teenagers.

Mr. Li has been very upset recently. His son, Tucki, is 14 years old and a sophomore in junior high school. During the epidemic, Mr. Li bought his son a mobile phone because he had to go online for classes. I didn’t expect my son to be addicted to online games while studying on his mobile phone. Now when Mr. Li comes home from work every day, he sees his son playing games with his mobile phone. No matter how criticized, his son refuses to give up the game. In a hurry, Mr. Li confiscated his son’s mobile phone several times, but he had to return it to him because of his study needs.

Tucki is disgusted with the confiscation of mobile phones. He told the reporter of China Youth Daily and China Youth Network that in fact, he was not obsessed with games, just because all the students around him were playing, so he joined them in order to have a common topic with them. In the games they play, people with high rankings will be respected and worshipped by their friends, just like people with good grades in the class, and they have a lot of face.

Tucki said that he now spends 1-2 hours playing games every day, and it may increase to 3-4 hours on weekends, which is actually a very common phenomenon among his classmates. He also knows that it is for his own good that his parents don’t let him play games, but he doesn’t like the way his parents treat him-they always force him to stop playing games in the middle.

In order to prevent his son’s game addiction from affecting his study, and to seek a better way to communicate with his son, Mr. Li and Tucki took part in the "Youth Network Healthy Use Summer Camp" held in huilongguan hospital, Beijing (hereinafter referred to as "Summer Camp").

Like Mr. Li, other parents who come to the summer camp are worried about their children’s long-term addiction to the mobile phone world. Many parents said that they were anxious about their children playing mobile phones. A mother said that as soon as she saw the child pick up the mobile phone, she immediately thought that he might play for hours in a row, and then she would think that the child’s grades would decline, which might affect her future life, so she felt anxious. She believes that this is not her own imagination, but something that really happened, so she is more anxious and unable to control her emotions.

Teenagers need to be respected and treated equally.

At the summer camp, Liu Liping, a well-known family education psychologist and director of China Psychological Crisis Intervention Association, said that in reality, many times the parent-child relationship will become tense because of the mobile phone problem. What parents need to know is that adolescent children are at a special stage of life, and what they need is respect.

Many parents think that their children become "rebellious" after puberty. In fact, "rebellious" is just a label that parents put on their children. The child is unwilling to "obey" because he feels that he is an independent person and needs to be respected and treated equally. For example, on the issue of playing with mobile phones, if parents only allow their children to play with their mobile phones for 30 minutes every day, but they hold their mobile phones and brush them all the time, "never leave their hands" anytime and anywhere, or even play with their mobile phones until late at night, children will feel that their parents are "unfair" to their requirements after seeing them. Therefore, parents should set an example when limiting their children’s use of mobile phones. In fact, parents should abide by any rules made in the family together with their children.

Many times, the conflict between parents and children is that parents think that children use mobile phones for too long, but children feel that they are not overused, let alone addicted. So, how to distinguish between normal use, overuse and internet addiction?

Liu Liping said that the normal use of the Internet is manifested in the following aspects: out of curiosity, surfing the Internet to relieve tension and fatigue, appropriate surfing time, balanced relationship between the Internet and real life, and social functions not affected by surfing the Internet. The performance of overuse of the internet is: indulging in it, spending too much time online, at least 4 hours a day, taking up most of the spare time, and the social function is damaged to some extent. The manifestations of Internet addiction are: a strong desire to surf the Internet, a withdrawal reaction will appear when you leave the Internet, the real life and online life are seriously out of balance, the Internet occupies a dominant position in life, and the social function is obviously damaged.

"Excessive use does not mean Internet addiction, but it is likely to lead children to Internet addiction. Therefore, if parents find that their children use mobile phones for too long, they should pay great attention to it." Liu Liping said.

Reward surfing the internet and completely quitting the internet are both dangerous methods.

On August 28th, China Internet Network Information Center released the 52nd Statistical Report on Internet Development in China, which showed that by June 2023, the number of netizens in China had reached 1.079 billion. According to previous statistical reports, the average online time of Chinese netizens is 26.7 hours per week. The number of online game users reached 522 million, accounting for 48.9% of the total netizens.

According to the data of "Research Report on Internet Usage of Minors in China in 2021", in 2021, the number of underage netizens in China (note: students under the age of 18, excluding groups under the age of 6 and non-student samples) reached 191 million, and the internet penetration rate of minors reached 96.8%-according to the data of China Statistical Yearbook 2021 of the National Bureau of Statistics, the national ordinary primary schools, junior high schools, ordinary high schools and secondary vocational education. In 2021, the Internet penetration rate of primary school students in China reached 95.0%. Among underage netizens, 90.7% use mobile phones to surf the Internet, and 62.3% often play games online (note: based on the 191 million underage netizens).

"Playing mobile phones is really addictive, and adults are still like this, let alone children." Another parent surnamed Du who participated in the summer camp said.

He told the reporter of China Youth Daily and China Youth Network that his 12-year-old daughter was taken care of by her grandmother since she was a child and only recently lived with him. With the doting and conniving of the elderly, my daughter holds her mobile phone every day when she comes home from school, and plays games and videos without looking up. It takes hours to play, and she will lose her temper if she is criticized. Mr. Du decided to get rid of his daughter’s "bad habits", so he went out to play with her whenever he had time. When he had no time, he let her go out to play with her peers and keep her away from her mobile phone. After two weeks of hard work, my daughter has changed a lot. She no longer holds a mobile phone at night, and her temper is much better, and the communication between father and daughter is much smoother. However, Mr. Du is also worried about how long this change will last.

Ms. Meng has a lot of experience in controlling the time when children use mobile phones. She strictly manages her children and adopts the method of "reward mechanism" learned in psychological counseling class. Her child is 9 years old and has shown great interest in mobile games. Ms. Meng allows her children to play mobile phones for half an hour every day, only 10 minutes at a time, which can be increased to 1 hour on weekends. If children perform well, such as excellent grades and helping with housework, they can earn themselves a few minutes to play mobile phones. "The child is still young, so he is very obedient and can abide by the rules, just don’t know what will happen in the future." Ms. Meng said without worry.

In contrast, Mr. Chen’s handling method is more "extreme". His son is 11 years old and is still in primary school, and he has already put on glasses. My son spends an hour or two playing mobile games every day. The mother of the child earnestly educates him, but the child is disobedient. If he talks too much, there will be conflicts between mother and child.

Mr. Chen was so cruel that he removed the router at home and didn’t take all the children’s electronic devices, so that the children didn’t have any chance to contact mobile games. Mr. Chen said that he works in an internet company, so he knows that the mechanism of game setting is addictive. He thinks that if you want to quit the game, you have to take a radical step. When the game was just stopped, the children were also very uncomfortable, but Mr. Chen would accompany the children to read books and discuss the contents of the books with them. Gradually, children have developed the habit of loving reading. However, Mr. Chen is not completely relieved. "I don’t know if he will have the opportunity to contact the Internet again in the future, and will he be addicted to games again."

Yu Jianjin, director of the huilongguan hospital Alcohol Addiction Ward, said that the reward mechanism should be used carefully for young children. Because unlike adults, younger children have weak self-control, and using the reward mechanism, children will be more likely to be addicted to "prizes" when they grow up.

"Because the’ prize’ was earned by his hard work, when one day he found that he could easily get the reward he had worked hard to get, he would be particularly addicted to it. Similarly, it is also a dangerous way to let children quit the Internet quickly and completely at one time, because psychoactive substances, whether alcohol or mobile games, will have obvious withdrawal reactions if they are forced to quit, such as palpitation, anxiety, emotional instability, and inner lack. The upper hand, the result is likely to be that once the child has the opportunity to contact again, he will be madly infatuated. "

The root of game addiction is that children’s needs are not met.

"Internet game addiction is one of the common psychological problems among teenagers." Liu Yan, a psychotherapist at Beijing huilongguan hospital Addiction Medical Center, said that the manifestations of game addiction are persistent or repeated game behaviors, which are out of control and become a priority in life. Although the negative consequences of the game still cannot be stopped, the game behaviors lead to obvious functional damage.

For example, Liu Yan said that children addicted to games often have the following specific manifestations: playing games repeatedly and continuously, obviously promising their parents to play for only half an hour, but they can’t control it, trying to extend the game time in various ways, and playing games has become the only important thing in life. They don’t go to school well, don’t like making friends, and even don’t care about eating and sleeping, knowing that games have brought many bad consequences to themselves, such as poor eyesight, upside down sleep, falling grades, and bad temper.

"Game addiction is a kind of behavioral addiction. Unlike substance addiction, game addiction reflects a real demand. If you want to know why a child is addicted to games, you must understand what he needs from games. " Liu Yan said, "If a child knows that something is bad but still does it, it must be because it is very important and will bring him some meaning. What parents need to know is what these meanings are. Usually, children are addicted to games, which must be because they get what they need that they can’t get in real life, such as a sense of accomplishment, the joy of communicating with their peers, or a channel to vent their emotions; Another possibility is that children face a lot of pressure in life, which may come from poor parent-child relationship and poor peer relationship. In order to escape the difficulties in reality, children hide in the game world. "

Liu Liping told the reporter of China Youth Daily and China Youth Network that adolescent children are changing physically and psychologically, and the second grade of junior high school is a particularly obvious "watershed". During this period, children will have different academic achievements, and some children will have clear learning goals and motivation. Study hard and prepare for the senior high school entrance examination; Some children will get worse grades at this stage, and their interpersonal relationships will become worse, thinking that their parents don’t understand themselves. In this case, they are likely to fall into online games and look for a sense of accomplishment, value and belonging in the virtual world that they can’t get in reality.

"It is very important for parents to accompany and recognize their children, so that children can get enough happiness in reality, and children will not be overly addicted to the virtual world." Yu Jianwei said.

She told the reporter of China Youth Daily and China Youth Network that it has been found that patients with alcohol dependence can be treated by alternative therapy, that is, another psychoactive substance is used to replace alcohol. Slowly, patients will get used to the psychoactive substance instead of relying on alcohol. Yu Jianwei believes that the same method can be used to keep children away from mobile games. Parental companionship, care and praise can be used as another safe and healthy psychoactive substance, which can bring children a feeling of confidence and happiness. Parents give their children enough companionship, and children will not rely too much on games.

"Internet and games are not original sins. The real original sin is that children’s needs in life are not met, which leads children to seek what they need in games." Liu Yan said, "Psychologically speaking, this is actually a self-help behavior of children, and it is also a compensatory and compensatory behavior. So parents can think about what children are missing in real life. How can parents help their children get what they lack in real life? In this way, children can be brought back from the game world to real life. "

"Parents can also reflect on whether the reason why children always like to hold their mobile phones is related to themselves." Yu Jianwei said that clinical findings show that in many cases, parents’ emotional instability is also the reason why children are addicted to mobile phones. They often blame their children, and when they talk to them, they go into a rage, making them feel that talking to their parents is worse than talking to people on their mobile phones. Some parents have a low opinion of their children in life, and often disapprove of their behavior, which makes them feel frustrated in the real world, so they just want to stay in the virtual world of mobile games.

Liu Yan suggested that parents can learn some knowledge about teenagers’ psychology, understand the characteristics of teenagers’ stage, and make adjustments from the family level to meet the psychological needs of teenagers. When children have psychological problems, parents should try to understand the causes of the problems without anxiety and panic. "These problems can be treated, intervened and solved." Liu Yan said.

(The parents and students interviewed in the article are all pseudonyms)

Zhongqingbao Zhongqingwang reporter Xia Wei Source: China Youth Daily

Original title: Behind the game addiction, see the real needs of teenagers

Source: China Youth Daily

One night, it was unpopular! Four giants are invincible, Bayern lost the championship, Arsenal lost two games in a row, and Barcelona sleepwalked.

# Hundreds of teams #

In the past night, the five major leagues in Europe were unpopular, and now the season has reached the final stage, but the major giants have begun to be absent-minded, which really makes the fans anxious. In particular, some teams that are expected to compete for the championship and the fourth place have unfortunately overturned, which is hard to understand.

Bayern lost 3-1 to Leipzig.

This season, Bayern has been eliminated from the German Cup and the Champions League, leaving only one goal for them to defend the Bundesliga. Under such circumstances, they were defeated by Leipzig 1-3 at home, and were reversed with a 1-0 lead.

In this game, Gnabry’s goal once helped Bayern take the lead. If they can keep this advantage, as long as they beat Cologne in the final round, Bayern will successfully defend their title and save some face for this seemingly failed season.

However, Bayern wanted to win, but Leipzig refused. If they scored 3 points, they would lock the Champions League seats in advance. After falling behind 0-1, Leipzig let go of his hands and feet instead. With leimer pushing the goal, Leipzig saw hope, and then they scored two penalties and finally made a successful comeback.

After this game, Bayern completely lost the initiative to win the championship. Once Dortmund can beat augsburg in the away game, Bayern will lose the top spot. If it fails to defend its title this season, Bayern really lost the championship to Dortmund.

Arsenal was upset, Manchester City won the championship ahead of schedule, Liverpool lost points, and there was basically no chance for the fourth place.

This night, in addition to Bayern, Arsenal also suffered a defeat. They lost 0-1 to Nottingham Forest in the away game, and the Premier League suffered a two-game losing streak. At the crucial moment of the season, Arsenal kept losing the chain and helped Manchester City win the championship ahead of time. After the Champions League entered the final, Guashuai once banned players from drinking champagne to celebrate, so I am afraid that even Guashuai himself could not help but revel.

With Liverpool’s 1-1 draw with Villa, their hopes for the fourth place were basically dashed. At present, there is only one league round left in Liverpool, three points behind Manchester United and Newcastle United. As long as the opponent gets one more point behind, Liverpool can only play the Europa League.

Barcelona sleepwalked and lost to Real Sociedad 1-2 at home.

I don’t know if I celebrated the championship too much before. All the Barcelona players were not in the state this night. They made two fatal mistakes and were finally robbed and counterattacked by their opponents.

Prior to this, Barcelona only conceded two goals at home in La Liga this season. In this game, Ter stegen picked up the ball in his own net twice. The German goalkeeper is definitely the most depressed player in the game.

Funnily enough, after the game, Barcelona lifted the championship trophy at home, and the surprise didn’t affect the mood of the players and Harvey at all. While the team lost, it was also celebrating the championship. This picture is really strange. I wonder what the fans in the stands think?

It is De Technology’s AI-driven automated test to optimize the user experience of 5G smart phones.

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A new application test automation method, which can quickly evaluate the experience quality provided by the world’s popular mobile applications.

German technology company recently announced the introduction of enhanced functions for its Nemo device application test suite. The software solution adopts automation technology and artificial intelligence (AI), which gives a powerful boost to wireless service providers and application developers, and can help them quickly evaluate the real interaction between smartphone users and local mobile applications. It is German Technology that provides advanced design and verification solutions, aiming at accelerating innovation and creating a safe and interconnected world.

In the past few years, the number of users who use mobile applications to access digital content and participate in social media platforms and online games has increased significantly worldwide. Compared with the mobile web browser, the local mobile app can provide a tailor-made excellent experience; Therefore, the use of mobile applications has significantly promoted this growth.

Matti Passoja, the head of Nemo wireless solution of De Technology, said: "Service providers and mobile application developers want to know the real experience of end users when they access OTT applications with smartphones connected to cellular networks, and they need a reliable way to verify it. It is DeTech that has created an automated application testing method based on its unique software and hardware technology platform. This method uses real applications, and can accurately understand network performance even in extremely complex and changeable situations. "

It is DeTech that makes full use of artificial intelligence, machine learning (ML) and automation technology, and uses the data captured by local mobile applications (instead of the simulated data flow) to create a brand-new device testing application method. This method can evaluate the interaction between end users and their mobile applications more accurately. The new application test automation method can help wireless service providers quickly optimize the performance of 5G network, and at the same time provide better quality of experience (QoE) for smartphone users. Users can enjoy the world’s most widely used OTT services and social media applications, such as Facebook Messenger, Microsoft Teams, Snapchat, TikTok and Zoom.

The new automatic test application method is one of the three supplementary test methods provided in Nemo device application test suite of German Science and Technology. According to the type of mobile application and key performance indicators (KPIs), the test method can be used with a Nemo field test solution. Nemo test suite users can obtain comprehensive, real and flexible 5G network performance verification and end-user QoE evaluation.

It is a Nemo testing tool of German Science and Technology, which can capture real measurement data in the field and use it for real-time analysis or post-processing analysis. These test tools include Nemo Outdoor 5G NR drive test solution, Nemo Backpack Pro 5G indoor benchmark test solution and Nemo network benchmark test solution.

Science fiction come true? In the future, mankind will sleep in the meta-universe.

People don’t seem to care much about the future world described in the sci-fi movie The Matrix, but a recent news released on the Meta platform has made people curious about the future world. According to Forbes, a virtual community named Game Free is building a virtual world-"Metauniverse". It has been established for more than ten years, but it is relatively simple compared with the world in the Matrix. What is the magic of meta-universe? Has it become a reality now?

I. Future Society
The idea of "Metauniverse", first put forward by Meta Company, is an expression way to turn people’s vision of the future society into reality. In the setting of X-Men, Professor X has special devices and abilities in real life, and can breathe and move freely, but he can’t turn his control into a real society. The reality is not infinitely close, but gradually close to the ideal society. That is to say, the "infinite approach" pursued by the X-Men is not realistic in real life: it is impossible to turn one person into another; Unable to control human behavior; Unable to control the direction of people’s actions in reality … eventually led to the X-Men being abandoned by the world. If the X-Men movies are sorted out, it is found that the movies have a clear vision for the future society, then the meta-universe will be closer to the real state in reality: on the one hand, the meta-universe, as a virtual space, can be infinitely connected to the real world; On the other hand, Metauniverse will become the key "cornerstone" for building the infrastructure of human society … So what will human society become in the future?

Second, intelligent hardware
The universe is not only a game world, but also a technology. In MetaUniverse, through various virtual carriers such as games and videos, MetaUniverse players can be immersed in it, which is not only a space for games and entertainment, but also an interactive space for knowledge, skills and contacts. There is a kind of meta-universe in a special sense, which is a "virtual life" mode in which the virtual world and the real world merge, influence, blend, promote and expand with each other. It is a place where people can exchange and interact with each other, acquire knowledge and skills and cultivate friendship in this virtual world. For users, Metauniverse makes itself a "human" character-this is the experience they need in games and the real world. For hardware equipment manufacturers, it is the performance of the product itself besides ensuring entertainment, interaction and other functions.

Third, artificial intelligence
As the core of scientific and technological innovation, artificial intelligence will gradually get more applications in the meta-universe. With the help of human beings, artificial intelligence has developed from relying on single software and single function in the past to the present artificial intelligence. In the future, artificial intelligence will be more dependent on computing power. For example, driverless cars are an attempt to realize barrier-free travel in the meta-universe. Starting from the progress in the field of driverless cars, this paper explores the possible forms that driverless cars may appear in the meta-universe, hoping to provide more exploration space for the meta-universe. It is foreseeable that artificial intelligence will play an important role in the meta-universe in the future.

IV. Conclusion.
With the rise of meta-universe, virtual world has been given more and deeper meanings, and the application of science and technology by human beings has changed from passive acceptance to active creation. At the same time, the lifestyle and experience provided by the virtual world in the meta-universe have greatly enriched human thinking and feelings, and made people interested in a new thing. However, with the development and innovation of technology, this trend will gradually become stable. But we believe that technology is always a double-edged sword. It can bring convenience and benefits to human beings, but it may also bring harm to human beings. Like the future world described in science fiction movies, human beings are sleeping in a dormant warehouse made of machines, and their brains are linked to the meta-universe world, so they live falsely.

China Elevator Jianghu Fengyun Record

Li Jianguo, general manager of Midea Building Technology Elevator Company, used the human body as a metaphor to introduce the technical points of Digital Elevator: "For example, the application of AI graphic image recognition, voice acquisition technology, new infrared, millimeter wave and other human perception technology sensors, laser ranging technology, etc. is to improve the perception ability of the elevator; The application of CPU chips with higher computing power, big data analysis, artificial intelligence, deep learning, neural network and other technologies improves the calculation and analysis ability of the algorithm, which makes the elevator smarter and smarter. " It is understood that before leaving the factory, every LINVOL elevator has to undergo a total of 513 quality tests of the whole elevator and its components, such as performance, protection, structure and function. The mechanical safety protection system is combined with the electrical safety protection design, and eight safety devices, such as emergency braking system, door interlock and speed limiter, are adopted to prevent elevator accidents to the maximum extent. On the software side, we can monitor the elevator’s operation status in real time through big data and Internet of Things technology, analyze the elevator’s operation status in time through big data logic algorithm, and transmit it to the elevator management platform through the network for intelligent analysis and preventive maintenance. In addition, Midea is equipped with AI, sensors and Internet of Things technologies for every digital elevator. The camera of AI can automatically identify dangerous goods and dangerous ladder riding behaviors, and initiate corresponding measures to prevent problems before they happen. As a part of the building, intelligent elevator can also improve the operation efficiency of the building. Li Jianguo introduced,The digital platform of iBUILDING in UILDING can automatically identify passengers’ identity information through the elevator eye system, and automatically guide people on nearby floors to take a ride by robot dispatch, so that passengers can be sent to the destination floor without button contact. "It turns out that the elevator stops in the middle during the peak period of use, and the single running time is long; Now, through a series of algorithms and digital intelligent applications, the single running time of the elevator can be shortened, running more times, and delivering more people to the destination floor. " At the same time, the intelligent passenger flow analysis system can also realize the priority of dispatching elevators on peak floors, shorten the operation efficiency of elevators by about 2/3, improve the comfort, and at the same time effectively reduce energy consumption, save energy and reduce carbon.codaBorrow a passage from A Tale of Two Cities by Dickens as the conclusion of this article: This is the best time and this is the worst time; This is the age of wisdom, this is the age of stupidity; This is the period of faith, this is the period of doubt; This is a bright season; This is the dark season; This is the spring of hope, and this is the winter of disappointment … Although the rivers and lakes of elevators in China are still under the feast of foreign investment, I believe that with time, domestic elevator brands will surely rise against the trend and flourish in the wind! Each platform has the same name. If you like our story, please share, collect and forward it.

Lenovo-Shanghai Jiaotong University Joint Laboratory officially signed a contract to unveil, focusing on intelligent devices and artificial intelligence.

In addition to the two joint laboratories, at the signing ceremony, Dr. Wang Qianying, Vice President of Lenovo Group and General Manager of Technology Strategy and Innovation Platform of Lenovo Research Institute, said that at present, 15 sub-topics have been identified in the research cooperation between Lenovo and Jiaotong University. Other laboratories of Lenovo Research Institute, such as enterprise cloud computing and car computing laboratories, and other R&D departments of Lenovo, including intelligent equipment group and solution service business group, are also important participants in these research topics. The cooperation covers the schools of electronic information, mechanical power, artificial intelligence and chemical engineering of Jiaotong University. The subject is also very extensive, involving battery, chip and other component technologies, new materials such as aluminum and magnesium alloys, speech and large scene video processing, complex robot systems and DNA storage.

Wang Bo is desperate! After Hu Jinqiu+Sun Minghui was completely injured, Cummings was reimbursed in the first stage. How can I fight?

Cummings’ injury involved Guo Ailun? Sunspots are everywhere. We often say that it never rains but it pours. This sentence is really appropriate when applied to Guangsha. Wang Bo’s despair is also normal. Any coach would not be in a good mood. Last season’s playoffs, Hu Jinqiu and Zhao Yanhao were injured one after another. This season, Hu Jinqiu had already suffered a fracture before taking part in the official game. In the first game, Cummings, a foreign aid, also suffered a palm fracture, which was really too difficult for Guangsha team!

Liaoning played against Guangsha in CBA, and finally the Liaoning men’s basketball team won. Cummings, a new foreign aid from Zhejiang Dongyangguang, also performed very well. He played for 35 minutes, made 8 of 17 shots, made 4 of 7 3-pointers, and scored 23 points, 3 rebounds, 2 assists and 1 steal from four free throws. The data is still good. Because it’s only the first game of CBA, the MVP of this European league is still not used to it. I believe that after adjustment, it will definitely play its due level.

Two yuan generals were reimbursed at the beginning of the season, which was a big loss for Zhejiang Dongyangguang and head coach Wang Bo. One is the main inside center, and the other is the newly-joined defender’s foreign aid. The two lines have been hit hard, and I’m afraid the record of the first stage will be greatly affected.

However, don’t be too depressed, Wang Bo. Injuries are also a part of the competition. The previous Liaoning men’s basketball team has experienced it, and other teams have similar situations. I believe that with the passage of time, players will recover and the team’s situation will improve. Guangsha’s fighting capacity is not weak at present, so they can lower their posture first, and spend the difficult time steadily, especially for players like Xu Zhonghao. They should pay attention to their movements in the game, and don’t be punished for malicious foul, or even expelled from the game, which will eventually lead to attrition in non-combat, which will be even more costly. Mentality is very important. I hope Wang Bo can survive.

Finally, I want to explain that Cummings’ injury has nothing to do with Caring for Aaron. Two people are fighting for each other normally, and they don’t have much physical contact. There are some regional sprays with rhythm, which is not good.

New NBA season East team record ranking forecast: 76 people topped the list, and Pacers continued to rot.

1,76 people (one of the favourites to win the championship. If Harris performs better, he will still have the strength to win the first place)

2. Bucks (every year is not bad, Brother Alphabet has evolved again, and his performance is still excellent, but the first three problems are not serious)

3, Cavaliers (Garland is excellent, Mitchell’s joining is worth looking forward to)

4, Celtics (last season’s runner-up, Rex Rabbit Brown just needs to be steady)

5. Eagle (Blowing Yang Murray cappella, the combination of the new Big Three, is quite optimistic about this young man Okongwu)

6, Bulls (Azan’s middle distance is steady, Raven’s play is the factor that determines the team’s upper limit, and there is definitely no problem in the playoffs)

7. Nets (Durant Owen is full of strength and appreciation, but the Nets defense is slightly poor, and there is no good chemical reaction. Simmons’ shooting is really worrying. I hope the Nets can fight for some gas this season)

8. The Heat (Rebahiro is steady every game, and there are the star Butler and veteran Lori. Although they don’t like Butler’s way, the Heat can’t be underestimated)

9, Raptors (maybe many people think that Raptors are given a low price, but this is the position of Raptors in my heart. I don’t think Raptors are fierce and will definitely play the play-offs)

10, Knicks (Barrett is gradually growing up, Miro’s inside line is also playing well, and flattening is also full of impact)

11. Wizards (the contract is a bit bigger than the boss’s, and if Poseidon is in good condition, he can enter the play-offs)

12. Hornets (it shouldn’t have been this position, and at worst, it would have played a play-off. Unfortunately, bridges can’t play, and three goals have just been injured. It’s estimated that this season is a waste)

13. Magic (Banchero has great potential, and Cole Anthony and Wagner are playing more and more mature, but they are still too young to compete with most teams, but they may play a few good games by the impact of youth)

14. Pacers (On the 6th show, Marceline did play OK, and Turner’s ability value showed a downward trend. Let’s compete for zebra this season)

15. Pistons (bagley is injured, Sadikbe is OK but unstable. Personally, I think Cunningham has a little water, which is far from Hanako’s, and it is not like the second place in the current session)

What do you think of the ranking in the East in the new season? Welcome to discuss in the comment area.